![]() "After providing the model, I was quite impressed by Citor3’s development speed," Kakomiki says. Kakomiki says he was glad to offer his AB4 model for this international virtual reality project, which he also tweaked and polished. The character is a mixture of anime and realistic art styles, which also opens up the game to both Japanese and Western markets. That's why Citor3 partnered with Kakomiki and to bring ths 3D artist's Asian female character, called AB4, into BeacHouSeX. That title has been designed for virtual reality, and puts the player in a submissive role with a variety of dominant virtual female characters.įemDomination features virtual women who are more photorealistic, which Kafuji says won't translate to the Japanese market because of a preference for more cartoonish anime-style characters. ![]() He says this technology will debut in his company's "fully interactive erotic virtual reality experience," FemDomination, which debuts later this spring. "We haven’t fully tackled the issue, but we have some clever ways to make it much more convenient through delayed response," Vuoristo says.Ĭitor3 has developed an algorithm that eases the head movements of a virtual character. PornHub Just Released a Virtual Reality Channel This is currently the reason why all adult virtual reality content has a fixed camera perspective, including 360-degree, live-action content. Vuoristo says the biggest challenge in developing this game for virtual reality is motion sickness. The current game features a single bungalow environment, but Vuoristo says his team has developed a larger world and will await feedback from virtual reality users before adding additional downloadable content. "We want to make a statement that adult content can be made with quality graphics and storylines, while respecting the player," Vuoristo says.īeacHouSeX is a first-person perspective game that puts players in control of a young man who connects with an attractive young Asian maid after a day at the beach. In its place, he built a new, small team of coders, 3D effects, film professionals, and game developers to create BeacHouSex using the Unity video game engine, which is currently used by more than 90% of Oculus games and experiences, according to Palmer. To dive into the adult video game business with Citor3, company CEO Jari Vuoristo shuttered his post-production studio, Toast Post Production, after nearly 15 years in business. Citor3 Entertainment Studio, a collaboration of Finnish game developers and film professionals, worked with Japanese 3D artist Kakomiki and ImagineVR on this project. This compares to 5% of virtual reality users spending an average of $56.66 on games, accounting for $35 million, and 15% of VR users spending an average of $8.19 on movies, accounting for $15 million.Īvailable now in tandem with the launch of Oculus Rift Consumer Edition, BeacHouSeX is the first "erotic game" designed for the Japanese virtual reality market. Jakel forecasts that 3% of virtual reality users will pay on average $35 for adult content in 2016, accounting for $13 million in total spending of the total market. Porn site Pornhub is even offering free virtual reality porn trailers to entice new users.īy 2025, adult virtual reality content is forecast to be a $1 billion business, the third biggest sector behind video games and NFL-related content, according to Piper Jaffray analyst Travis Jakel. is embracing virtual reality as a way to make money amid the availability of free online porn. Virtual reality could help change that, just as the adult entertainment industry in the U.S. ![]() Get Data Sheet, Fortune's technology newsletter. "There is still high demand for adult games, but piracy makes it difficult for companies to sustain their business," Sato says.
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